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18.12.2024
11 minutes

Top tips to get started with virtual reality in architecture

vr-for-architecture

Architects have a tough job: developing, fine-tuning, and effectively showcasing unique projects. Nowadays, they’re using computer tech to make 3D models of stuff like buildings, bridges, or parks. Their creativity goes beyond computer screens, turning into designs you can’t touch but can see. This gives architects using virtual reality a cool way to show off their work, not just on paper or as digital designs but also through virtual architecture that adds a bit of magic to the real world: virtual reality architectural tours and other things like that are in demand today.

They’re getting a hand from VR, AR, and mixed reality. These techs, already big with scientists and gamers, have made their way into architecture. They’ve become vital tools for both designing stuff and showing it off. Nowadays, with the right gear and VR software for architects, you can bring any project, no matter how complex, to life.


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Unlocking the future: how to work with virtual arch

Architects who are not getting into virtual reality tech are missing out. It’s not about how easy it is to bring VR gear. Now, VR is doable for architects from all walks of life. With tech moving so fast and so many choices popping up, here are four things to consider if you’re an architecture and VR firm looking to dive into the growing VR scene.

1. VR is rapidly changing architectural technologies

First, virtual reality technologies significantly ease the communication between architects and clients. When clients can see a project not just on blueprints but with the help of Oculus architecture gear, they get much closer to a shared understanding of the object with the architect. This way, development projects can be reviewed before they are built, and clients and users can adjust parameters to their needs, communicating with the designer on an equal footing.

The second pillar of VR’s practical application is working on errors before they happen. In the construction industry, the ability to quickly reach agreements with clients, investors, and contractors on various issues is crucial. Using virtual or augmented reality, we minimize errors at all design and construction stages, change the game’s rules, fast forward and rewind time at will, test, and then implement solutions. Time is the most essential resource of the modern person, and VR helps to save it.

The third aspect of Oculus architecture’s practical application is creating the most accurate perception of an object or space. Any model of a building, even a detailed scale model, can’t convey its real scale. This is especially important in dense and high-rise urban development, where placing the object correctly in its context is key. With VR, we observe the building and its contents in a form as close to reality as possible.

Gradually, these three aspects are finding more and more reflection in practice.

oculus-in-architecture

2. VR, AR, and MR: Tech buds with different capabilities

Virtual Reality is like diving into a digital world. Cool effects, thanks to fancy gadgets, aren’t just for gaming but also for business, including architecture. Big-shot companies are throwing billions into this tech. There are existing interfaces: Virtual and Augmented Realities (VR and AR) and Mixed Reality (MR), which link the real world with virtual elements.

So, WHAT’S VR?

It’s a technology that lets you interact with a computer-made world. Think cool visuals and sound, like a 3D world on your computer screen or special screens that make it feel real. You wear a VR headset and are in the middle of a new reality, moving around and interacting.

This approach ensures that every team member and stakeholder is aligned and fully informed. Its popularity is so widespread that nine out of 20 major architectural firms use it for their design processes worldwide.

WHAT’S AR?

It’s a system blending real life with computer-made stuff. Imagine adding digital elements to what your camera sees in real time, letting you move around and interact in 3D. AR technologies involve projecting virtual (digital) objects into the real world. While VR for architecture blocks the natural world and immerses the user in a digital universe, AR embeds elements of the digital world into the real one.

Professionals might use Oculus in architecture for various needs — it’s easy for an engineer to explain and show a mechanic what to fix, even if they are far apart.

WHAT’S MR?

Mixed Reality (MR) is like the superhero of AR and VR. It’s more advanced, mixing different technologies — sensors, high-tech optics, and next-gen computing power. Packed into one device, you toss digital holograms into real-time space. Imagine crazy, realistic scenarios.

Imagine this scenario: An architect and a construction engineer in different countries can team up in a virtual environment. Together, they collaborate on a digital model of a building right at the actual construction site, despite the physical distance.

3. How VR revolutionizes every stage in architecture

Virtual reality has the potential to revolutionize the architecture and design process fundamentally. A key advantage in this realm is its ability to provide visualizations with different levels of detail. During the initial design stages, architects can immerse themselves in a non-photorealistic room, gaining a deep understanding of the spatial feel. Moreover, they can craft hyper-realistic simulations for impressive client presentations.

VR in architecture design is complemented by augmented reality (AR) and mixed reality (MR). While VR excels in designing and visualizing new architecture constructions or components, AR and MR are more apt for enhancements or integrations with pre-existing structures.

Advantages for Architects:

  • Architects employing VR get a real sense of construction components’ dimensions, like their size if a single person can handle them, and so on.
  • The virtual world gives architects insight into how their designs function in real-world scenarios, as VR can incorporate environmental data and other critical information. This helps identify mistakes or issues early in the design process, saving time and money.
  • VR enables broader multi-user collaboration in design and simplifies and speeds up incorporating changes, which are part of the building design process.
  • Virtual reality offers great potential for training new staff.

VR is poised to become a significant force in business operations. We’re starting to recognize its value as a powerful, practical tool in the industry, moving beyond its initial perception as a mere novelty for clients.

4. VR needs to catch up in the architectural industry

Traditionally, VR has been actively used in the gaming industry, working with game engines. Many other applications of this technology remain undervalued. It’s essential to focus on two key players to ensure success: the developers creating the product and the architects who will implement this product in their professional projects.

Hey, manufacturers, it’s time to catch the VR wave in architecture! Imagine how architects wear cool architect Oculus gear to use apps for interactive design and building stuff. Great news! Intelligent companies are transforming BIM data into virtual reality using tools like Autodesk LIVE. They’re preserving crucial building details that standard gaming systems might overlook. Let’s jump into the VR excitement and elevate our architectural skills!

On the other hand, architects shouldn’t avoid embracing innovations in their craft. Navigating architecture virtual reality technologies demands a solid understanding, and integrating this tech into their daily routine can be tricky for architects. The more architects immerse themselves in VR in architecture, the more they can shape the future market. The key is to kick off the experimentation process.


vr-software-for-architects


On the other hand, architects shouldn’t avoid embracing innovations in their craft. Navigating virtual reality technologies demands a solid understanding, and integrating this tech into their daily routine can be tricky for architects. The more architects immerse themselves in VR, the more they can shape the future market. The key is to kick off the experimentation process.

Breaking down the costs and long-term benefits of VR in architecture

When it comes to virtual reality architecture cost, there are a few associated costs, whether they are one-time or recurring. Let’s take a look at a few: 

Capital expenditures 

Please include the costs of the VR gear, including the headsets (like the Oculus Rift and HTC Vive), motion sensors, and high-performance computer systems compatible with advanced architecture virtual reality software. Depending on the design and needs of the enterprise, the cost can vary from several thousand to tens of thousands of dollars.

Program licensing Fees 

The virtual reality tools that architects use, which are specialized virtual reality software for architecture like Autodesk LIVE, Enscape, and Unreal Engine, need to pay some licensing fees. Even though some of these tools provide free trials, the professional variants may incur an annual charge.

Education and support 

As well as training employees focussing on tailoring it for achieving business goals, there is a training component making sure hardware and software functions without any problems.

Yet there are still dividends to be had, especially in terms of VR – where the cost benefits/return outweighs such costs, VR allows: 

  • Mistake Finding Discovery: Construction work is one of the most expensive parts of a project, so if an error is found earlier in the creative process, there aren’t as many construction fixes required to be made.
  • Expanded Interactive Consortia: Aiming for iterative revisions in immersive first-person design interactions assists in achieving a greater comprehension and acceptance of the design. 
  • Quickened Actions: Every detail gets covered in the clearer picture hence the approvals and coordinating with contractors or stakeholders becomes easy and fast.

When used with correct measures, virtual reality for architecture not only recovers its expenses but transforms into a vehicle for sustenance and a future growth driver for the architectural practice.


visualizing-new-architecture



Trends and innovations shaping VR in architecture

VR technology is always advancing in terms of its application in architecture, from virtual walkthroughs to interior building decoration. New trends and inventions impact its utilization more and more:

  • AI Integration: Artificial intelligence is being introduced into the VR platforms for instantaneous design feedback. For example, an AI app can recommend the use of energy preserving materials or point out load bearing problems during the design process.
  • Advanced Environmental Simulations: VR technologies are advancing to such an extent that they can now reproduce light, the movement of air and other aspects of the environment, thus making it possible for architects to think in more environmentally friendly and practical terms.
  • Multi-User VR Collaboration: Architects, engineers, and clients from different geographical locations can design together at the same time, within the same virtual space, and modify the designs in real-time. This is made possible through the use of cloud-based integrated VR systems.
  • Haptic Feedback and Full Body Tracking: New technology, such as gloves and action suits with built-in haptic feedback, allows users to ‘touch’ and ‘feel’ objects and surfaces found in a VR environment. This technology also enhances the immersion effect experienced with virtual walkthroughs.
  • Hybrid Reality Workspaces: Hybrid set-ups that bring together VR, AR and MR technologies are increasingly becoming standard in design studios; these enable architects to easily transition between the immersive world and the physical world in the course of designing.

The trends mentioned above should be kept in mind by architects, so as not to only follow the industry, but also take the role of an innovator. With further developments to these technologies, practitioners can tap new dimensions of creativity and productivity in their practices.

Conclude

Over the past few years, virtual, augmented, and mixed-reality technologies have taken a giant leap forward. Their versatility and multifunctionality easily explain this progress. Interactive presentations in VR and AR leave a lasting impression on clients, drawing attention to the architect’s talent. If software developers for architecture and design continue to focus on progressive technologies, many professionals may, in the future, relocate their workspace to a computer simulation.

Meanwhile, at architectural visualization company Genense Studio, our specialists are dedicated to providing top-notch design assistance, leveraging the most advanced technological solutions available. Our focus is not just on delivering exceptional service but also on ensuring that our clients benefit from the efficiencies and innovations that modern technology can offer.

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interior designer 3d visualiser
Denys Borozenets
CEO at GENENSE

Denys is the CEO of GENENSE Studio. His mission is to build an international community of passionate CGI professionals, where everyone can unlock their potential by creating high-end digital content that helps highlight any product on the global stage. As a leader, he holds himself to the highest standard of responsibility - for both his own work and that of his team. For the members of GENENSE, responsiveness and open communication are the core values that drive their collective success.

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